How to play

One link. A daily postmark. Five or six words. As many guesses as it takes.

  1. Open the link. You get a postcard stamped with its Daily Postmark, a frozen 25-word cloud, and maybe a dedication from the sender.
  2. Tap words into the slots. The phrase is five or six tiles long. A tile can be a phrase, like “group chat”. The postmark tells you the tone: petty crimes, sweet nothings, a quiet confession. To place a word in a particular spot, drag its tile straight into that slot. Drag a placed word to rearrange; the arrow keys move a slot too.
  3. Seal the guess. Green means the right word in the right spot. Yellow means the right word in the wrong spot. Gray means it is not in the phrase.
  4. Use the nudge. If the sender left one, it unlocks after two guesses.
  5. Reply in kind. After the game, Reply with a … reopens the composer on the same postmark.

Sending one

Pick a postmark, use its starter, then choose tiles one shelf at a time — Essentials, Theme, or a flavor drawer. Drag the words into the order that makes the joke land, then mint the link. If the joke needs a private word, use the one Wax-Seal Wildcard and add two decoys so it does not stand out. The recipient learns a code word exists — not which tile it is.

Make one